![]() Now for the habitats not being able to be placed next to paths: The game has the technology to merge paths, clearly, so why doesn't it work there? My paths were both completely straight, so it doesn't make any sense that they shouldn't be able to connect at that angle, especially when the only issue I could see was the new path overlapping the old one. My path should have been able to connect no problem since it was connected before and I didn't move any of the buildings around it. ![]() This is being compliant to the developers not wanting to put in the effort to make a functioning path system, no offense. Players shouldn't be expected to place things willy-nilly first, realise their paths won't work that way and have to delete everything again to make it work. Welcome to the community and have fun improving at the game like we all haveĮvery single other building game I've played let's you build paths around buildings.Ĭities Skylines, Timberborn, Rimworld, Prison Architect, even Rollercoaster Tycoon which is super old by now. So yeah, tdlr you will get used to it and if the path is killing you, just simply delete it and try again maybe a bit differently. If you need lots of fiddling to put your path back where it was before, it propaply wasnt a really good one anyways so deleting and taking a new angle often helps.Īlso fiddling with the path size often helps with problems, for example i find the easiest way to build a round plaza to be using the really really wide path and just do a circle, then combining the inside how ever you want and to put planters or other decorations over places it didnt fit, making for really well put together looking plazas with out me really putting much thought into it. Now you can go back and forth between terraforming, building path and if you dislike it delete it again, often also helping with the pathing as you get more efficent with it. The best way to approach an area is to set down the path to get a nice flow, paint under it the shape you want with a groundcolor, delete it and then start terraforming the area. The best tip i can give you is that no, paths arnt made to be build around. Imagine it like an old car, for the first times it feels like a mess and really stupid, but once you get familliar and learn the subtle ways of dealing with it, change your thinking a bit its really not that bad and quite fine. Pathing really isnt that bad, its mostly a thinking thing.Īt the start its weird, but as times goes on you learn how to use it. The way paths work currently is terrible, it's a pain to build paths around exhibits and trying to have them merge because it'll ether say it's obstructed or it'll create areas where the edges of the path can be seen and it just looks ugly. Why is a mod needed for something that could and SHOULD be fixed by the developers? The newest update broke the FreeBuild mod so we can't even use that to fix it! That shouldn't ever be necessary and the fact that it is completely ruins the enjoyment of the game for me. I don't want to have to move my habitat tens of meters away from the path or needing to delete the paths before placing them. With this being said, I'll repeat what I posted on the newest Steam update comments:Ĭan you PLEASE fix the placement of habitats near paths and paths in general? Seeing "Terrain Modification Failed" and "Obstructed" every single time is driving me insane. Why do we need to rely on mods like FreeBuild to do something the game should be able to do normally in the first place? Or better yet, what kind of zoo has to destroy all its paths to be able to place a building next to them.Īre paths not made for going around buildings? This isn't rocket science.īetter yet, how has this not been fixed more than 2 years later? Please tell me what kind of real life zoo places a habitat first and then the paths. To the people telling other people "Oh, you need to plan ahead". I saved one of my habitats as a blueprint and thought "wow, what a neat feature!".Ĭan you tell me why in the world habitats can't be placed near paths? Why do I need to delete all my paths in order to be able to line my habitat with the line where the paths used to be? I spent almost 2 hours yesterday trying to make a non-round connected paths area around two of my exhibits and it was probably one of the most frustrating gaming experiences I have had.Īfter giving up on that, I decided to expand my zoo a little and add another habitat to it. I'm new to the game but I assumed that a game that has been out for more than 2 years now would have its issues ironed out.
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